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Grabcad mascot1

i tried to keep the spirit of mikk's sketch, but compact and simplify the shape into something more iconic. i needed to abstract the character down to the essential elements. for GRABCAD, it's all about the grabbing. a thing doesn't need legs to grab, so i streamlined the locomotion function into a hoverjet. a mascot should be instantly recognizable just from the silouette.

i created a model with posable joints at the: hands, shoulders, and nozzle. translucent acetate windows can be illuminated from within by a battery powered LED. the model will be very economical to 3D print as well as other ways of manufacturing.

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