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Simpel model with the purpose to see how reflective surfaces react to an internal lightsource.
Produced two renders, one with and one without internal light.
Combined the two into a gif to look like it is flashing.
The flashing shows clear the reflectiveness of the material used.
Named this one Perspective Mirror, because I needed a block with holes for the light to shine through. Used letters for the holes, that i've cut out in the solid block. (looks like an old movie logo now...)
Comments:
great job friend! i see volumetric lighting effect. how can you render image with effect like this ? can u give some trick. Thanks!
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