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How to make Worm Gear and its Dynamic Simulation or Animation in Autodesk Inventor?

By Muhammad Bilal Ghaffar on 21 Feb 12:35 9 answers 4682 views 14 comments

In this tutorial, i will show you how to model Worm Drive and its dynamic simulation or animation using Autodesk Inventor 2012
Link to the original model is:
Worm Drive

Added images

Square Square

9 answers

  • Muhammad Bilal Ghaffar
    Muhammad Bilal Ghaffar over 1 year ago

    First run Autodesk Inventor.

    1. Step 1

      Then click
      New>Assembly

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    2. Step 2

      Then save it to your working directory.

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    3. Step 3

      .

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    4. Step 4

      Now in Design menu, click Worm Gear

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    5. Step 5

      Following display menu will appear.Enter all the values shown here.

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    6. Step 6

      .

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    7. Step 7

      Re-orient your model to isometric view shown below.

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    8. Step 8

      Right click on "Worm Gear" of side menu and turn on "Flexible" mode.

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    9. Step 9

      Now click
      Assemble>Constrain

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    10. Step 10

      Following display menu will appear. In place constraint menu you can see the

      "Selection" 1 is active.Select "X Axis" as highlighted with green box in the following

      figure.

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    11. Step 11

      In place constraint menu you can see the "Selection" 2 is active.Now select "X Axis"

      as highlighted with green box.

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    12. Step 12

      Then click OK

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    13. Step 13

      In place constraint menu you can see the "Selection" 1 is active.Now select "Center

      Point" as highlighted with green box.

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    14. Step 14

      In place constraint menu you can see the "Selection" 2 is active.Now select "Center

      Point" as highlighted with green box.

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    15. Step 15

      Then click OK

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    16. Step 16

      Right click on XY Palne shown in side menu, and Turn on its "Visibility".

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    17. Step 17

      Again open the Place Constraint menu as shown in following figure and select "XY

      Plane" as highlighted with green box.

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    18. Step 18

      Now Selection 2 of this menu "XY Plane: of Worm Gear as shown in following figure

      with highlighted green box.

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    19. Step 19

      Click OK.

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    20. Step 20

      Next step is to constrain "Worm" with XY Plane of "Worm Gear". Now the tangential

      constraint will be selected as shown in following figure.

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    21. Step 21

      Select "XZ Palne" of Worm as a 1st Selection.

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    22. Step 22

      Now select "XY Palne" as a 2nd Selection.

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    23. Step 23

      All Constraints are done.

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    24. Step 24

      Now Turn off "Visibility" of XY Plane that yoou have turend on in Step 16.

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    25. Step 25

      Collapse all the menus in side menu.

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    26. Step 26

      Now click the arrow as highlighted with green box, and select "Modeling View".

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    27. Step 27

      From Constraints menu, Right click on last constraint shown here, and select

      "Drive Constraint".

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    28. Step 28

      Following display menu will appear. Now Enter start value as "0 degree" and end

      value as "3600 degree" to get 10 revolutions of worm.

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    29. Step 29

      Now for advanced setting, click the << button and enter amount of value of

      increment as highlighted.

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    30. Step 30

      Click Forward button as highlighted, and enjoy Animation or Dynamic Simulation of

      Worm Drive. :-)

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    31. Step 31

      Here is the Animation.

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    32. Step 32

      Don't Forget to click "It Worked" here. :-)

  • William
    William over 1 year ago

    Great tutorial by the looks of things Muhammad and an Auto desk IV tutorial ***** x :)))))

    and to make it even better a Dynamic Simulation this one I shall be trying when I get a little spare time to my self later thank you very much Dynamic Simulation for taking the time to post this one so wicked and very awesome.
    //Handshake

  • Hung
    Hung 11 months ago

    Thank you so much

  • Austin Ace
    Austin Ace 7 months ago

    It worked but is it important to follow the order of the constraints as given? There were four constraints and not very intuitive as to why at first glance.

  • An Ga
    An Ga 2 months ago

    It did not work for me.
    The tutorial was very good but :
    - the spikes of the solids were entering "into" each as the animation was running.
    - this appears to be caused by the wrong constraint created by the wizard between the worm and the worm gear (Inventor 2013). Or I must have inverted the direction of rotation of the worm but I cannot understand how as I followed the tutorial...
    Thanks anyway.

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