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What would the most suitable modeling software for a beginner on Mac and why?

By Margus Holland on 01 Sep 12:45 11 answers 1268 views 10 comments

I have done 3D modeling in the past on 3D Studio R4 (when Max came out, it seemed really complicated and I kind of lost interest).

I’m kind of tinkering with the idea to try some modern stuff, but would like to get some hints, what would be the “best for a beginner” these days?

One problem being, that I’m now tied to Mac and cannot in any way possible even think about going back to Windows.

11 answers

  • Scott Bruins
    Scott Bruins over 1 year ago

    Are you open to running boot-camp on your mac? You could load windows 7 on your machine and run just about anything. What kind of modeling are you looking to do?

  • Kristina Narusk
    Kristina Narusk over 1 year ago

    Would Google Sketchup be too amateurish and limiting? At least that's what I've been recommended most of the time and it should run on Mac, too.

  • Hardi Meybaum
    Hardi Meybaum over 1 year ago

    There are two ways to do it:
    1) there are native MAC apps that you can run
    2) you can use Parallel, VmWare or other software to emulate Windows.

  • ALI
    ALI over 1 year ago

    since you have used autocad then it will be easy for you to use inventor.

    Inventor is nice and easy to learn

  • Julian Harding
    Julian Harding over 1 year ago

    I have seen Solidworks on a Mac, via PC emulator software (?).

  • Allan
    Allan over 1 year ago

    Rhino 3D is coming to the mac as well, currently in Beta - you could apply to become a beta tester

  • Siim Teller
    Siim Teller over 1 year ago

    http://tinkercad.com/

    Platform agnostic, perfect for a beginner, great for 3D print prep so you’ll get to experience your stuff IRL thus giving positive feedback loop = keeps your learning going.

  • Chris Duncan
    Chris Duncan over 1 year ago

    "One problem being, that I’m now tied to Mac and cannot in any way possible even think about going back to Windows."

    Why?

    It depends what you want to lean toward, a designer or an engineer.

    If a designer you can get away with a Mac because the programs that run on it are good for the design and not necessarily production.

    If an engineer then you need to deal with windows because these are the real manufacturing programs.

  • J
    J about 1 year ago

    I'm a member of the Rhino beta program. They are doing a good job, but still a long way to catch up to the Windows version. Then again the Mac development team is very small in comparison.

    For me the convergence of OSX and iOS are a compelling combination for on the move CAD and shop floor prototype design.

    The new iPad, if it can be integrated with machine control is going to be a desktop killer.

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