I started adding a diamond grip pattern to this model some time ago, but never continued because it got really boring to follow the same, long procedure over and over again to create each diamond.
As it is a compound surface, I could not think of a better way to create the desired texture. On a flat or curved surface, patterns could speed the process along.
Maybe you have some thoughts or examples that work better?
The SolidWorks model is last saved in SW2016
Only 2 polygonal surfaces are needed to model this texture! See the very quick procedure in my Grabcad model, the SW 2016 file is attached here too.
Jumping from one surface to another
Corrected files and...that's it.
AttachmentsDIAMANT POINTES 3D.SLDPRT, 9.51 MB
You're right FredSWUG and I do not like the deformations more than you who stun the files and do not have feedback for manufacturing.
Great job. I hate the flex and twist tools, but you've put them to excellent use in this example. I'm not sure I could flex my way to a textured compound surface for a gun grip, but it is worth a try. Thanks for the example.
not really :)
it is a easier way in solidworks, I will upload a file after this weekend when I hope to have access to my workstation...
AttachmentsDiamond grid sample.STEP, 217 KB
Ioan, It looks great! My only concern is having it on a flat plate. If the plate is flat, a simple pattern will generate any number of perfect diamonds. If it is on a compound curve (i.e. a gun grip), It takes forever to create each diamond. I do look forward to seeing what you've made though.