What can be starting for go cart designing? Also all the major concepts of cart?
And any references??
Our robotics team has recently started designing a go-kart ourselves. As I had experience in the field, I directed member of the design team to work on a frame. The shape of the frame is extremely important, as it will determine what your kart will be used for. Rectangular shapes are useful for steering and power, while trapezoidal shapes are useful for crash resistance. After deciding the general shape, we used Autodesk Inventor 2016 (its free) to design struts and supports on the interior base of the frame. When each support was designed, we ran a simulation to see how much force the frame could handle. I personally recommend d about 200 lb. downwards on the top of the frame. Next, design your steering mechanism. I would use a rack and pinion system, as those generally are very reliable. Make sure it is weighted properly, though, or the driver may not be able to steer properly. Finally, design the drive mechanism. For this, we used 4 CIM motors plugged into 2 MiniTuffBox gearboxes, both facing inward at each other and connected with a shaft. This give a high power output. We then designed a pneumatic system to allow shifting between high speed and high torque modes (ask for clarification for me to explain how its done). We used a rear wheel drive mechanism. when all of this is complete, you have the basic parts of a kart. A secondary frame (the "height" portion, where the driver sits) can be bolted on top of the base frame. Ask if you have any questions. Cheers!
Thank you Stanley,
I don't really know much about go-kart and basically theory regarding its designing. as you know we cant design it without actually realizing the difference between a kart and a car,right!! Can you please suggest me some sources or books from where i can study related to kart .
I don't know anything about this company, but why not start with a set of plans for a go cart?
At least read through a set of plans, it should give you a good idea of the skills, materials, and tools required to build one.
If I were planing to bake a cake, I'd look for a recipe to start with instead of trying to reinvent the process, and get the ratio of all the ingredients correct.
After I baked a few cakes, maybe then I'd look for ways to improve the process or result.
i agree with stanley
You make a good point, but if this design will only be conceptual, I see no risk in coming up with designs by yourself and later comparing them to actual designs. By doing so, it's fun to see how your ideas would compare to more advanced designs. It helps with growth as both a CADer, but also as an engineer. I say bake a new cake! The new ideas you come up with may change everything. I see no risk in it.