How do I get a less spotty render?
When I'm rendering a model, the very reflective surfaces are rednered correctly, but the less reflective surfaces don't render the way I want them to. For example, the picture attached has brushed aluminum for the black engine parts, but it looks dull and spotty. I want to make them look as reflective as the previews in the program for the material. Please help, thanks
Check that you have only one Appearance assigned to that Part/Body/Face. It may be that the one you want is not the one that is being displayed.
If a part is appearing totally black, open it and select the display state that it already has. (This sounds bizarre but it fixes the problem).