I am trying to model a surface in NX that runs from a point to a line. This surface has to follow a curved path. The result would be a bend triangle.
I cannot figure out how this is done. In Inventor this is very simple, but I am bound to NX since the model I am trying to make is to complex for Inventor (rudder for boat).
Hopefully someone here can help me. Thanks.
Best regards, Niek
Tried surface loft or something similar?
I tried swept, studio surface, through curves, trough curves mesh. Non of them I can make work.
Through Curve Mesh, last/first section can be a point
Try using studio spline, then drag points to get the shape.