Ask and answer engineering questions

Learn from millions of experts

Feed

How do you make realistic lighting by using the part that is supposed to be the light source?

By Mary Grace Salvador on 07 Dec 05:08 3 answers 1 comment

I'm creating a lantern and I do not know how to make the light part glow/be bright enough to illuminate the whole lantern or at least the part where you can see through the glass. The file "Part 5" is supposed to be the light source.

Attachments

Part5.SLDPRT, 90.5 KB
Download
Part4.SLDPRT, 198 KB
Download
Part3.SLDPRT, 466 KB
Download
Part2.SLDPRT, 237 KB
Download
Part1.SLDPRT, 229 KB
Download
Final.SLDASM, 309 KB
Download

3 answers

  • Stephen Nyberg
    Stephen Nyberg almost 3 years ago

    go to the display manager (colored ball tab on the above the feature tree to the left of the screen) then there is an icon called view lights, scene and camera. Her you can add a light. add a point light and move it to where you want it. I hope this helps. If not, give me a few weeks and I will try and put a tutorial together.

  • Mary Grace Salvador
    Mary Grace Salvador almost 3 years ago

    Thank you. It was confusing at first but I managed to look how I wanted it to.

Add your answer to: "How do you make realistic lighting by using the part that is supposed to be the light source?"

Save Cancel