Hi, I'm trying to do an animation showing the relative angle of the sun"s azimuth to a buildings roof pitch in summer and winter.
Essentially I'd like to do a 10-15 odd second animation with the first half showing the sun tracking from dawn to dusk in summer and the second half the same for winter
I currently have a sw assy and I can render this with an alpha channel so that I can do the background separately in another program should I need to.
Any idea whether I can do it all natively in sw without banging my head against the wall too hard? Should I be exporting my geometry to another program all together? (appearances have been mapped already plus I'm comfortable in photoview).
I've considered rotating the environment but with what I currently know I'd have to do it manually for each frame and then reset the floor height for winter; rinse and repeat.
may be this tutorial will help you
all the best
Hi Nishant, thanks for this. While watching I remembered the old trick of pumping the lumens and blooming of a part to create a light that can be mated on a path...fudge the focus to create the illusion of depth and hopefully it works nicely. I will upload draft when it's done rendering