How to make a perpendicular edge to a complex surface
I have a part (back part of a chair) that is supposed to be bended from plywood and it has to have perpendicular edges to the top surface. I need to make the edge perpendicular, but sweep fails because the nature of the part. Any suggestions?
Hi Indrek, If you're starting from scratch I suggest you make a surface of your chair back then apply 'thicken' that will keep the edge faces perpendicular to the bend.
By using your model as reference I offsetted the top face by zero then apply 'Thicken' to that surface, the top two corners come out a bit funky but I managed to repair them, you can see the procedure in the attached file which is SW 2011 version, I'm no expert but I have access to SW sometimes.