I want to model the microphone grid of the PSEye camera (http://upload.wikimedia.org/wikipedia/commons/8/80/PlayStation-Eye.png). It's rounded box grid and I cant get any solidoworkd that I know to make the trick. The warp says it cant work with spherical faces and deform is not giving the final face as it is...I appreciate all the help!
I tried to use wrap, but it says it cant wrap around toroidal or shperical faces
If only rendering is necessary , basic SW material such as perforated rubber can make the job. Arrange color, resize map scale and it will be done.
Answered with a tutorial: https://grabcad.com/tutorials/how-to-make-tangent-cuts-to-a-curved-solid--1
Well, this helps, but isnt there a way to do it as it should be done?
easy :) ask questions where stuck.
Answered with a tutorial: https://grabcad.com/tutorials/how-to-make-tangent-cuts-to-a-curved-solid
try split line, offset surface and thicken cut.let me see about that n i will get back to you.
wrap doesnt work, it says it still cant wrap around spherical edges, which is the case of the 4 corners...
then use split lines on the face, and make many planes.
let me see about that n i will get back to you.
This method will cut perpendicular to the plane, which is not perpendicular to the surface
Sorry but this will take lots of work to do an approximation, and the final part will be very heavy to render with so many sketches and features and planes, and in the rounded edges this will be even worse
Warp was complaining of the corners, saying it couldnt warp in spherical shapes
Instead of making real holes on the surfaces , why don't try to make a shell then apply a perforated material just for rendering.
The part is embossed perforated sheet metal , so I don't think SW be able to create this type of part , Logopress might be ?
Good Luck !
hi ...chek this anwer ,maybe correct..please fix bugs.