I HAVE A BLADE WITH SO MANY SMALL SURFACES.I WANT TO MERGE THEM ALL TO GET CLEAR ONE OR TWO SURFACES.HOW IT CAN BE DONE PLEASE HELP ME
This model has lost the 'resolution' of the original model and was probably generated from an .stl or similar output of the original model, as evidenced by the mesh triangles.
I'm not sure it's possible to get the original smooth surfaces exactly from that. Maybe somebody has an easy solution however.
You could fake it pretty good by recreating some sections and creating your own lofts.