How to model a twist tubing as Ferrari headphone?
I have trouble to model a piece of tubing twisted as a Ferrari headphone has.
Any ideas, Thanks.
Have you tried the "flex" feature?
Draw the member without the twist, then try:
insert -> features -> flex
change the flex input type to twisting
I haven't played with that feature much, but it seems to do roughly what you're after.
Try this link.
Hope this is what you are looking for.