For a school project I'm working on a render of a bicycle light in keyshot. I came across a nice example and I'm trying to make my render look like it. But I'm having some trouble with the settings of the lights. My LED has now the material 'Area Light Difusse' and it has a power of 4 Watt. I read somewhere that I had to turn on "Focused Caustics' in Settings so I did, but it's nog quite the result I was looking for. Can anyone help me with the correct settings/ materials/ groundmaterials? Thanks!
It looks like the 4 watt output is too much. Try .5 watt to start.
Try changing the bulb to a point light
I'd also turn off Global Illumination if it is enabled. That is the only way I can replicate the scattered dot effect.
Your flashlight should have some form of reflector in reality, so you need to simulate this in Keyshot. In order to do this you have to use an ies profile as a light material in order to produce a focused beam of light. Everything else, like ground reflections should come much better after this.