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I am a freelance, free range designer. I currently am working primarily in print design, but soon I will hopefully shift into product design. I enjoy making video intro's, photo realistic renders, motion tracking and implementing 3d into raw footage. I dabble in game design, but am more interested in the concepts behind designing 3d objects for games. Like poly count ratios, and optimizing bump maps. I find myself more eager to have freedom in design projects, when i have these barriers to challenge the creative process.


work experience

Only secret projects and no shared work info at the moment.


The engineer has yet to share the college or university graduation details.


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