Decal on a curled up surface

How do I make this decal to cover up entirely including the curled up corner as circled in red? I’m making a model of a cash note. For the record, I have already checked fit width and height to selection. What did I miss?

3 Answers

That is because the upper side isn't one continuous face, but it is made up of 2 faces: the flat one & the curled one...
To make them both one single face, edit the sketch and choose both the line and the curve and choose "Fit Spline" from the sketch tools. That will make a spline from the selected entities.

Salaam Mr. Yahya, I really need your help with the abovementioned problem I'm facing. Also, can you help to change the rear of the note to the picture of this piece of money image?

You are working with a surface body. Surfaces have no thickness, so it makes sense that an image applied to one side is bleeding through to the opposite side.

Based on how the model is made, I'm not sure you'll ever get the image to wrap correctly over the curved portion. There is no level of curvature continuity between the flat face and the curved face. I don't think you can have the model split into multiple faces. Best case is going to be working with a single face.

You may have an easier time applying the image to a model without curvature continuity in a rendering application.