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How to model a helmet from images?

By el bato on 26 May 02:33 2 answers 2 comments

i really can not get in may head how to do it ive seen people uuciong projecyion curves to create complex surfaces but i just dont understand how do you do it with a helmet ive got 2 images one for the profile and the other one for the front


casco EVA.SLDPRT, 158 KB

2 answers

  • FredSWUG
    FredSWUG 5 months ago

    As a starting point, check out this helmet I made a while back. It is based on 2D sketches as well.
    I think the biggest use of projected curves was for the twisted horns, As I recall, the remainder of the helmet was mostly created with surface lofts or sweeps.
    Skyrim Helmet (Yngol)

    Roger did such a great job, I figured I'd try my hand at the model as well.
    The SolidWorks model is saved in 2016


    Sample - EVA-1.x_t, 1.55 MB
    Sample - EVA-1.SLDPRT, 2.59 MB

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