How to wrap an image to 3ds max model?

wrapping a real image to 3d model, making it looks like real.

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5 Answers

This can be done using a 3ds max feature called “UVW mapping”.
please, check the attached pdf tutorial.

Answered with a tutorial:

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What is the model shape you are trying to wrap the image to?

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good tutorial. But need more details. unspecified.

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unneccessary, just create a plane and use a uvw map. select your bitmap, hit bitmap fit, and stretch uniformly with the gizmo. why anyone would use a poly heavy cylinder for a simple bit mapped plane surface beats the hell out of me.

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