Jareer Ardash

How to wrap an image to 3ds max model?

Question by Jareer Ardash

wrapping a real image to 3d model, making it looks like real.

Comments 0

5 Answers

Mohammad Shubbak
Answered on 10 Oct, 2012 02:47 PM

This can be done using a 3ds max feature called “UVW mapping”.
please, check the attached pdf tutorial.

Answered with a tutorial: https://grabcad.com/tutorials/how-to-wrap-an-image-to-3ds-max-model

Comments 3
Answered on 10 Oct, 2012 01:52 PM

What is the model shape you are trying to wrap the image to?

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Answered on 14 Jan, 2013 07:40 PM

good tutorial. But need more details. unspecified.

Comments 0
Answered on 1 Mar, 2013 04:06 AM

unneccessary, just create a plane and use a uvw map. select your bitmap, hit bitmap fit, and stretch uniformly with the gizmo. why anyone would use a poly heavy cylinder for a simple bit mapped plane surface beats the hell out of me.

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vincenzo ceccarelli
Answered on 3 Apr, 2013 12:48 AM