Modeling a mesh
I want to model a plastic mesh type dog muzzle, I have tried using interpolation splines and sweeping a profile along the spline with some success. The problem is I need to constrain the intersections where the splines cross. (this may not be possible)
I would like to adjust the model using the spline handles and keep the integrity of the model.
Am I barking up the wrong tree? Any suggestions or advice welcome