Modeling a mesh

I want to model a plastic mesh type dog muzzle, I have tried using interpolation splines and sweeping a profile along the spline with some success. The problem is I need to constrain the intersections where the splines cross. (this may not be possible)
I would like to adjust the model using the spline handles and keep the integrity of the model.
Am I barking up the wrong tree? Any suggestions or advice welcome


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2 Answers

I'm only fairly new but have you checked out the LOFT tool? It may be a better solution for modelling a dog muzzle (shape wise)...?

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Thanks Max
I am trying to create a mesh of polylines and would like to constrain the lines at the various points of intersection.
The resulting mesh could be customised.

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