How to mirror an object in 3D scale
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Mirroring objects is pretty easy, a simple tutorial below :)
(i showed this for a sketch, but it works the exact same way for mirrored parts aswell, in that case you usually just use planes)
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Step 1:
create the sketch
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Step 2:
select the sketch entity youd like to mirror
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Step 3:
select the mirror line, you can see the preview of the mirror as a yellow circle
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Step 4:
since the mirror distance depends on the sketch/plane, you can add a new sketch with a defined distance from the original mirror line. when you increase/decrease the distance between the initial mirror line, the mirror moves along with it.