Tutorials

13 0 Intermediate
LUGER 9 mm See video. https://youtu.be/ifvvpdlOeuQ

6 0 Beginner
How to Create 3D Cutaways with KeyShot Renderings

5 1 Beginner
Textures in KeyShot: Creating Bump, Color, Specular and Opacity Maps (Really Fast)

5 0 Beginner
How to Create the Perfect White Paint Material

5 0 Beginner
And here the ice cube tutorial. (http://grabcad.com/questions/how-to-correctly-render-ice-cubes-with-keyshot)

5 0 Intermediate
Use keyshot IES light...By this you can give real looking lightening effect

4 0 Beginner
http://www.keyshot.com/how-to-create-3d-cutaways-with-keyshot-renderings/2012/

3 0 Beginner
Lesson 1 Content : - Viewports Concept and how to setting. - Unit Setting. - How to create and modify geometry objects. - How to use move, rotate and scale function.

3 1 Beginner
ok Alireza no problem ^^

3 1 Intermediate
here :) follow please

3 0 Beginner
Turning Wheels

3 0 Beginner
8 Tips to Be More Efficient with KeyShot

3 0 Intermediate
You can make your own environment by editing your HDRI

3 0 Intermediate
I wanna show how can we design an industrial equipment modeling with reference images using by 3ds max. How can we design an equipment with Reference Images ? - 3ds Max Modeling How can we design a machine with Reference Images ? Speed Modeling tutorial, Industrial Machinery and Equipment Modeling Techniques, 3ds Max industrial modeling and rendering, #industrial #modeling #3danimation

3 1 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf; ИВАНОВА, Йоана и Стефка НЕНОВА, Компютърната графика като средство за повишаване качеството на военното образование, Доклад, София: Годишник на Военна академия, 2013, стр. 141- 155, http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf ANIMATION PROCESSES: 1. Animating the model: it is performed by creating keyframes in the track under the working space that can be adjusted, changed and deleted. 2. Animating a camera: it is analogously to step 1. 3. Rendering process: it is required to be completed before saving the final image or animation in a desired format.