Tutorials

3 0 Beginner
Today, we'll show you how to quickly create a perfectly centered, symmetric view using absolute camera values. This is useful for a variety of needs, particularly when working with symmetry or when you need to achieve a perfectly centered front, back, or top view.

0 0 Intermediate
This is a video that makes use of a different workflow to define twists in CATIA V5 The case study presents and discusses the Part Design/ GSD workflow limitations compared to Imagine & Shape workflow enhanced by 3ds Max!

0 0 Intermediate
Introduction: Why I Started This “I'm not a colorist, a filmmaker, or a geek. I'm an engineer. I model in CAD, visualize in Cycles, and deliver the result to the client. I need an honest PNG with a transparent alpha and predictable color. I thought Blender provided that. Turns out — a pathetic imitation.” Blender is a powerful tool, especially with Cycles. But when it comes to color, alpha, EXR, PNG, and especially output predictability, that's where the architectural perversions begin: Preview ≠ EXR? Who would've thought! PNG "flat" — as if you didn't render, but drew with charcoal. Alpha "dirty" — hello, halos and headaches. Color mismatch between windows and files — apparently, Blender is an artist at heart and sees the world its own way. I started looking for reasons why this happens — and stumbled upon OCIO. Not as "color magic," but as an architectural system that manages how color travels from the scene to the display. 🧭 Article Goal To show what OCIO is and why it's needed even for those not making movies To explain why Blender's built-in OCIO is insufficient To teach how to connect an external config.ocio and what it provides To demonstrate three architectural approaches to output: EXR, PNG, conversion To expose Blender's architectural "flaws" and how to work around them To give practical recommendations so anyone can implement OCIO in their workflow 🧩 Section 2: What is OCIO — Simple and to the Point “OCIO isn't a filter, a LUT, or color correction. It's an architectural system that manages how color flows from scene to display. And if you want predictable results — you need OCIO.” 🧠 What OCIO Does OCIO (OpenColorIO) is a color transformation graph that: accepts data from the render (e.g., ACEScg or Linear) transforms it through stylization (if needed) adapts it for a specific display (sRGB, Rec.709, HDR) ensures preview and final output match 🧪 OCIO Flow Diagram Input Color Space (source color space) ↓ Scene Linear (working space, usually ACEScg or Linear) ↓ LMT (Look Modification Transform, stylization, optional) ↓ RRT (Reference Rendering Transform, universal technical transformation) ↓ ODT (Output Device Transform, adaptation for target display or format) ↓ Display Color Space (sRGB, Rec.709, HDR, etc.) 🧩 Roles in OCIO — As Entry Points An OCIO config defines roles — named points that applications refer to: scene_linear: Working space (ACEScg, Linear) rendering: Space in which images are rendered display: Target display space (sRGB