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Marco Valenzuela

Imagination Made Real


Working as a freelance CG artist in the video game and VFX industry since 2004 my interest in 3d printing was kicked off in 2007 with various prop and product design projects. Now the majority of my work in 3d printing centers around custom jewelry and product design. As an early adopter I am fortunate to have worked with many additive manufacturing technologies including SLA, SLS, DMLS, DLP, Polyjet, and FDM. Sculpting and conceptualizing since a very early age I consider myself part sculptor and part inventor. My personal designs range from the whimsical to the mechanical. They can be a mix of form and function or purely aesthetic. I have always possessed an unstoppable entrepreneurial drive and invest everything my talents earn me into enjoying life with my beautiful love.


work experience

Coleman and Associates 3D Print Specialist / Scale Modeler August 2011 -

Shop craftsmen, 3d artist, scale model builder.



Natural born artist. Formally schooled in 3d modeling and animation at Austin Community College 04'.



Workstation specs: AMD Phenom II X6 1090T Thuban 3.6Ghz x16.0 (6 cores) 32GB DDR3 1600G RAM Dual channel. GeForce GTX 640 2GB ZBrush 4R6, Lightwave 3D 11, Rhino 4, etc.
Honors and awards:

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