Tutorials

0 0 Beginner
Hi friends, welcome back to CADable. This is Engr. Ibrahim Omer, and in this tutorial, we’ll learn how to bend objects in Blender. We’ll start with a cube, scale it, and then enter Edit Mode to apply several loop cuts. After that, we’ll apply all transformations—which is very important—and finally, we’ll use the Simple Deform Modifier. Chapters of the Tutorial: Introduction + Commands You’ll Learn – 0:00 Scaling the Cube – 0:26 Adding Several Loop Cuts – 0:49 Applying Transformations – 1:10 Using the Simple Deform Modifier – 1:24 Conclusion – 2:21 If you encounter any issues, feel free to share them in the comments—I’ll be happy to assist you. Don’t forget to subscribe to CADable for more tutorials on CAD, 3D modeling, daily quizzes, and much more! #bendobjectsinblender #blendermodifiers #CADable #simpledeformmodifier #blender4.4tutorials #cadabletutorials

0 0 Beginner
This series shows how to model a front suspension knuckle of a car. The modeling used the auto-connect vertices option, and also applied the alignment of the vertices of the faces to a straight line.

0 0 Intermediate
this just a promo. this model is designed and print for a 3d printing competition. https://youtu.be/Rhi9w4tZ80I

0 1 Intermediate
A series of a few video tutorials on this page serves as an introduction to more sophisticated modeling of 3D geometries of general shapes. Three basic techniques for creating objects are illustrated here. Generation of an unstructured 3D finite element mesh is also demonstrated, including the use of local refinement and mesh-stretching. Note that the video tutorials given below are related to the domain type “3D-General” and that simpler computational domains (i.e., 3D-Simple and 3D-Layered) are created differently – see Overview of Domain Types in HYDRUS. https://virses.com Step 1 - Creating Solids in the Dialog for Copying and Transforming Objects This video shows how to create a Solid (volume) using a dialogue window that copies objects and carries out their geometric transformations. Copied objects can be automatically linked, thus creating new Curves, Surfaces, and Solids. This method is especially useful when one needs to create multiple copies of an object in a single step. Procedure: Select Surfaces (including their Points and Curves), from which you want to create Solids (objects). In the dialog window for manipulating geometric objects, select the type of transformation and the number of copies. Select the option for the automatic linking of copied objects and generate Solids. Note: In order to correctly create Solids, it is necessarily to select not only Surfaces, but also their Boundary Curves and Points. Curves will not be generated for Points that are not selected, since linking of Objects is performed only for those selected. Step 2 - Creating Solids graphically by extruding selected Surfaces This tutorial demonstrates the definition of a Solid by extruding a selected Surface. One can generate multiple Solids at the same time if, before running the graphical tool, one selects multiple Surfaces. Direction of extrusion and an exact thickness of a Solid can be specified in the edit boxes. At the same time, one can assign a material number to a Solid, if one uses the option of defining properties on geometric objects. The Solid created this way has boundary surfaces of the type Planar and Quad. If you want to define a Solid bounded by other Surfaces (B-Spline, Rotary, Pipe, TIN, ...), use the procedure described in the following tutorial or in Tutorial 5.03. https://virses.com Step 3 - Creating Solids by Boundary Surfaces This video tutorial serves as an example of the most general way to define 3D domains; namely using the Boundary Surfaces. Boundary Surfaces may be of different types - Planar and/or Curved, and may also be Components (parts of Surfaces) established by cross-sections of their parent Surfaces. In more complex cases (for example, when one Solid is surrounded by other Solids), it is recommended to divide the Domain into Geo Sections (or to use a function “Sections - Cut with rectangle”) and display in the View window only those Surfaces, from which you want to form a new Solid. Then you can conveniently select Surfaces using either rectangle or other forms of selection (selection using a rhomboid or a polygon, or selecting an object in the data tree of the Navigator). It is also possible to switch the View to the wire-frame view (Wire-Frame Model), thereby disclosing objects otherwise hidden behind other objects. When defining a Solid, it is checked that its boundaries are closed. The Solid may include various internal objects - openings, inner Solids, and/or Surfaces, Curves, and Points. Step 4 - Generating the FE-Mesh This video shows the generation of a FE mesh without any further optimization. An automatically selected size of finite elements is used, which is calculated so that the number of elements is in a reasonable range (on the order of tens or hundreds of thousands of elements). However, such an FE mesh need not be appropriate for calculations and it is usually necessary to modify parameters for mesh generation, so that the resulting FE mesh is suitable for a given problem. The basic parameter for generating the FE-mesh is the desired (or targeted) size of finite elements. This size is used everywhere where there is no local FE-mesh refinement specified to adjust this size. At the same time it is worth bearing in mind that FE meshes with a large number of elements (> 1,000,000) are not suitable for calculations on the PC because of a resulting large demand on computational time. Users are advised to read the Notes on Temporal and Spatial Discretization. https://virses.com Step 5 - FE-Mesh Refinements This tutorial demonstrates how to refine the FE mesh using the FE-Mesh Refinement. Mesh Refinements can be defined in Points, on Curves, Surfaces, and/or Solids. Created FE-Mesh Refinement object can then be assigned to one or more geometric objects. In this tutorial, the FE-Mesh Refinement is assigned to four different Solids. If you later decide to refine the FE mesh (for example, to change the desired size of finite elements), you can only change the parameters of the FE-Mesh Refinement object and the sizes of the finite elements will be adjusted in all four elements. Even here, however, the principles mentioned in the previous tutorial need to be considered - the FE mesh needs to be fine enough, so that the numerical solution converges, and not too fine, so that calculations do not take too long. Step 6 - FE-Mesh Stretching In this video we demonstrate the option FE-Mesh Stretching. This option can often help us in creating a FE mesh that reflects direction of pressure head (or concentration) gradients and is thus appropriate for calculations. Note that water fluxes in the vadose zone have predominantly vertical direction. Refinement (shrinkage) of finite elements in one direction (usually vertical direction) gives us a sufficiently fine FE mesh in the direction of high gradients and high fluxes. On the other hand, corresponding stretching of finite elements in the other direction provides us with courser discretization in the direction of minimum fluxes and small gradients, thus reducing the overall number of finite elements and subsequently speeding up numerical calculations. https://virses.com

0 0 Beginner
SolidWorks has a great in-built tool within it called the Photoview 360. PhotoView 360 is a visualization and rendering solution included with SOLIDWORKS Professional and SOLIDWORKS Premium. Providing a highly interactive environment for viewing designs as well as for creating photo-realistic renderings that can be used to showcase your designs. The Solidworks Desk Tutorial in the video is a design of a desk table made in Solidworks and I used photoview to render it. This video is just on the Photoview 360 render of the table and not the designing of it. The design of the actual table can be seen on a previous video uploaded right before this and also in the end screen. #solidworks2021 #photoview360 00:00 INTRO 00:35 ADDING APPEARANCES 03:50 ADDING A CAMERA 05:10 PHOTOVIEW 360 OPTIONS 06:00 RENDERING BEGIN 06:32 FINAL VIEW PIC 06:52 OUTRO

0 0 Beginner
In this video, you will learn how to use Blender 3D for piping (Oil & Gas). This tutorial is aimed at blender beginners or intermediate blender users who want to learn SP3D (Smart Plant Design) or piping. In this tutorial, I will teach you how to model a threaded flange in Blender 4.0 in 3D. Download 3D Project Files: https://grabcad.com/library/threaded-flange-in-blender-3d-pipie-fittings-1 #piping #3dmodeling #blender3d #blendertutorial #pipingengineering #flanges #threadedflange #oilandgas #tutorial #2024 #pipefitting

0 0 Beginner
How to make an object in Blender in a practical and precise way. Blender tutorial for beginners.

0 0 Beginner
How to make an object in Blender in a practical and precise way. Blender tutorial for beginners.

0 0 Beginner
How to use a perspective image as a basis for 3D modeling. Learn how to use Camera Perspective Matching in Blender to model a part, see how easy it is using tools like fSPY and Inksacpe. Blender tutorial for beginners.

0 0 Beginner
This class is an introduction to preparing 3D models or CAD files for JigSpace. By the end of this session, you will be confident in using our Blender template to best prepare your 3D models for importing into JigSpace, ensuring optimal performance across different mobile devices and embedding in websites. ... - Get started with JigSpace - it's free: https://account.jig.space/signup - To view more JigSpace tutorials, visit: https://www.jig.space/tutorials

0 0 Intermediate
This video is a quick video on how you can learn assembly design in Solidworks. The Video contain the assembly as well as photorealistic render of a shoe rack beautifully designed in Solidworks and rendered in PhotoView 360 and KeyShot 9. For the full video on the rack design, watch previous video. When it comes to 3D modeling software, SOLIDWORKS is king. The innovative, integrated software solution offers various robust features to accommodate even the most intricate models. In this video, you will learn an awesome Solidworks skill that can help you advance in your learning of 3D Modeling. ----------------------------------------------------------------------------------------------------------------------------- For the best photo-realistic render images for your 3D Model, there is no better software to use than Keyshot. KeyShot brings you real-time 3D rendering that displays results instantly and reduces the time to create realistic product visuals. KeyShot is trusted by brands around the world for its

0 0 Intermediate
Keyshot is a powerful rendering tool for 3d models. It can be used to render all sorts of CAD files from .stl, .iges, .stp, solidworks part & assembly files etc. Its a great software for all material rendering that gives a very good & realistic appearance ******************************************************************* You can contact me for more specific tutorial and tuition Whatsapp: +233241289594 Email: dadziepaulaa@yahoo.com More models can be found here: https://grabcad.com/paul.dadzie-1/models Facebook: https://web.facebook.com/The-CAD-Dude-101404238247458 Instagram: https://www.instagram.com/thecaddude

0 0 Intermediate
Be a Keyshot pro Be a 3d renderer pro You can contact me for more specific tutorial and tuition Whatsapp: +233241289594 Email: dadziepaulaa@yahoo.com More models can be found here: https://grabcad.com/paul.dadzie-1/models Facebook: https://web.facebook.com/The-CAD-Dude-101404238247458 Instagram: https://www.instagram.com/thecaddude