Keyshot Animation Tutorial Using Simple Model Of High Bypass Turbojet Engine


In this tutorial i have used keyshot software for animation purpose.
I have used a 3D model of a High Bypass Turbojet Engine for denomsration.
It took couple of hours to create the animation video that's why i have skipped that part from the video.

  1. Step 1:


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    Anuj Kaushal

    Hi Friend the rotation direction is perfect for all the components i.e. Main turbofan, compressor and the turbine.

    You are right about the time saving step of doing rendering

    September 13th, 2017 18:20
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    I don't know a lot about aircraft engines, and I don't do a lot of animations in Keyshot, so let me know if I am wrong. I had two thoughts though:

    1. Is the rotation of the engine correct? I would have assumed it went clockwise when looking at the inlet (larger opening).

    2. Instead of rendering the animation through 360°, would it be possible to only animate it for a small portion, and then set the final result to loop continuously?
    Given that the turbines appear to have evenly spaced vanes, the animation might work by just animating it for 360° divided by the number of vanes.
    This really only works if all of the turbines have the same number of vanes though.

    It would really speed up the rendering process to only have to deal with a small percentage of the frames.
    Given the smaller turbines are difficult to see anyway, I'd be tempted to just modify their vane count to save rendering time :)

    September 13th, 2017 17:05