Texturing overview Part1
Texturing allows images to be mapped to materials to create the detailed effects such as wood grain, meshes, tile and fine imperfections such asbrushed metals. Textures are applied in the
under the texture tab. The image below shows an example of the type of effectsthat can be created using textures.
Texturing mapping overview
Texture mapping is a way to to take 2D images and place them onto 3D objects. This is a common problem that all 3D applications must addressin some way. KeyShot must know how to take a 2D image and place it onto a 3D object. For example, does it place it from the top? On thebottom? From the side? The examples below cover the methods KeyShot has for addressing texture mapping