Tutorial - Modeling USB Head in SolidWorks Part 3?

Here is the third part.
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Step 1:
Select the cut feature and then linear pattern.
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Step 2:
Select this edge about X-axis.
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Step 3:
Reverse the direction and 6 times at a distance of 2.032mm. Uncheck Geometry pattern.
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Step 4:
Circular pattern.
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Step 5:
Select the circular edge and linear pattern as teh feature to pattern by 4 times.
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Step 6:
Now the USB head is ready.
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Step 7:
Select this face >> Appearence.
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Step 8:
Select face.
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Step 9:
Select all these face and apply polished steel appearence to them and click OK.
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Step 10:
Select this face >> Boss-Extrude2.
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Step 11:
Select all these features and apply textured plastic PW-MT11000 appearence to them.
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Step 12:
Now our model is ready. We need to configure render settings and scene settings.
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Step 13:
Click Edit scene.
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Step 14:
Change Flooor to XZ with 10mm offset.
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Step 15:
Click Edit option and Edit the image option here.
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Step 16:
Change the Scene to Background-Ambient White.
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Step 17:
Front Plane >> Sketch.
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Step 18:
Draw a line with Origin as mid-point.
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Step 19:
Extrude surface by mid plane by ~285mm.
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Step 20:
Select surface and then Appearence >> Surface-Extrude.
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Step 21:
Apply Polished Oak 2d Appearence under wood.
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Step 22:
Hide the property manager and Isometric view.
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Step 23:
Zoom in and adjust the USB to center of screen.
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Step 24:
Change view type to Perspective.
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Step 25:
Click Final Render.
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Step 26:
We have the rendered image.
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Step 27:
For different setting we have this rendering image.