Tutorials

9 2 Intermediate
Have found a way to import / translate easy shape files like 3ds, wrl, skp, stl, ifc and so on into JT or STP. The shape files can have texture or not. My interest was how to get the shape files with texture translated to JT. For this, I use PCon Planner and save as 3DS. After this, import it into MeshLab (single texture file / no layer) and save it as WRL (VRML 2). This is than easy to import into Teamcenter Livecyle Visualisation (TCVis) and save as JT. If you like to have more imported WRL/JT files into TCvis (JT2Go) please rename the texture or the view results in TCVis (JT2Go) are bad, looks like unplaced textures. If you like to export files with not a texture another way is to use. The fast one with no colours is to save as stl and import it into your volume modeller. The longer way is here to import it into PCon after this save as Skp (Sketchup) and now is to use Automapki (~40 $ or € / year sorry no freeware I have found) and save as STP file. The result you can now import into a volume modeller and use it there or (and) save it as JT and many other files too. Hope you like this tutorial a bit. If you have any questions please let me know.

3 0 Beginner
Lesson 1 Content : - Viewports Concept and how to setting. - Unit Setting. - How to create and modify geometry objects. - How to use move, rotate and scale function.

3 1 Intermediate
here :) follow please

3 0 Intermediate
I wanna show how can we design an industrial equipment modeling with reference images using by 3ds max. How can we design an equipment with Reference Images ? - 3ds Max Modeling How can we design a machine with Reference Images ? Speed Modeling tutorial, Industrial Machinery and Equipment Modeling Techniques, 3ds Max industrial modeling and rendering, #industrial #modeling #3danimation

3 1 Expert
The conceptual model creation is described in the following article: IVANOVA, Ioana and Stefka NENOVA, Computer Graphics as a Means of Increasing the Quality of Military Education, Report, Sofia: Yearbook of the Military Academy, 2013, pp. 141-155; http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf; ИВАНОВА, Йоана и Стефка НЕНОВА, Компютърната графика като средство за повишаване качеството на военното образование, Доклад, София: Годишник на Военна академия, 2013, стр. 141- 155, http://rnda.armf.bg/wp/wp-content/uploads/2015/03/Binder-1-322.pdf ANIMATION PROCESSES: 1. Animating the model: it is performed by creating keyframes in the track under the working space that can be adjusted, changed and deleted. 2. Animating a camera: it is analogously to step 1. 3. Rendering process: it is required to be completed before saving the final image or animation in a desired format.

2 0 Intermediate
Lesson 6 Content : - Vray material setting in slate material editor

2 0 Beginner
easy way to model a house 3d in max

2 0 Intermediate
MAKING THE SEEDS: 1. Creating the shape of a seed: a seeds is modeled based on a standard sphere primitive, slightly deformed with a Noise modifier to achieve a higher level of realism. 2. Applying the material to the seeds: the material applied to the seeds is intended to give them an icy effect. Resembling white pearls, they contrast against the background of the fine velvet petals. 3. Creating the material: the setting in Material Editor are shown in the figure in Step 3.

2 0 Beginner
Grow stage Cup filler for Brassicas species ( seed ) #Volume fill

2 0 Beginner
STEPS

2 0 Intermediate
Lesson 1 Content : How to set up 3d layout plan with dwg.file Classic option 1 : Line object and Extrude New option 2 : AEC Extended "wall"

2 0 Expert
PETAL CREATION PROCESS: There are two main methods for modeling the petals as follows: 1. Surface modeling method: draw a 2D surface of suitable shape using the Create > Line tool and a volume to the surface using the Shell modifier. Edge softening is achieved with MeshSmooth modifier. 2. Using Symmetry Modifier: if we are aiming for absolute symmetry of the two halves of the petal, we must use the Symmetry, but this step must precede MeshSmooth. 3. Solid modeling method: place a standard Plane primitive in the workspace (Perspective Viewport). The desired shape is obtained by selecting and moving vertices. The remaining steps of shaping the desired form are analogous to those of the method described at the beginning of the tutorial. 4. Clone the petals: using Pivot > Affect Pivot Only, where by default the pivot point is at the center of the base of the object. In this case, a total of five rows of four petals are modeled. They mus be grouped by Group so that they do not move during further work.

1 0 Beginner
primer video tutorial donde realizare una cama rustica en 3d max

1 0 Intermediate
In this video i´ll show you how to create long hair for 3d models

1 2 Intermediate
hi https://grabcad.com/library/swimming-pool-2