Tutorials

3 0 Beginner
Meshmixer is one of the easiest tools for editing STL files. You can do a lot of creative stuff with it and one of them is making low poly surfaces for your STL/OBJ files.

3 0 Intermediate
Build3Design - Analysis and Design on mechanical engineering: Hola amigos, en esta ocasión vamos a realizar una simulación del movimiento cinemático entre un piñón y su corona perteneciente a un molino SAG, para ello utilizaremos la función acoplar. -------------------------------------------------------------------------------------- For any question please contact us on: bruno.pemore@gmail.com --------------------------------------------------------------------------------- Thanks for subscribe and share --------------------------------------------------------------------------------- Cuéntame tu experiencia, comenta si te hizo útil esta herramienta y como lo aplicas en tus diseños. ♥ ¿Te ha gustado este vídeo? Suscríbete, comparte con tus amigos para que más gente tenga la información libre para todos, y ayúdame a seguir publicando más material y llegar a los 1K suscriptores y podamos ser una comunidad que apasiona el diseño CAD y CAE. Saludos

3 0 Expert
This is very important video for laser cutter operators, in this video I will show you an online platform where you can design boxes online and then download box plans in dxf or svg file format. All you need to do is to provide your desired box dimensions and get your dxf files ready to download.

2 0 Intermediate
Shapr3d is very smooth nd easy software For ideation quich sketch and visualisation

2 0 Intermediate
CHARACTER ANIMATION PROCESS: 1. A selection of a pose: from Pose & Animate. Movements in DAZ Studio can be animated based on ready-made body positions or by the designer's idea. A pose can be selected from Presets and applied to the model by dragging. 2. A selection of built-in animations: they are grouped into several groups and are selected from a dropdown menu below the workspace. For example the "knee-idle-g8f" motion is placed in aniMate2. There is an option to add additional settings, such as to set the duration of the movement Add Length by a double-clicking on it. In order to get a beautiful animation, it is necessary to select or create a suitable combination of movements with a smooth transition between them. 3. A selection of facial expression: from the group "expression".

2 0 Beginner
Tutorial created by jom on Airbus A320 3D model in OpenVSP for Beginners. You have any query regarding the tutorial you can tell us in the comment box. Software link(open source): http://openvsp.org/

2 0 Beginner
This Video shows us the tutorial on electro-pneumatic wiring based on the electro-pneumatic wiring schematic diagram.

2 0 Beginner
In my previous tutorials I have discussed the different ways that color can be assigned to models and how Photoshop can be used to make color adjustments for texture files. If such adjustments need to be made to a vertex painted model then this typically requires the original model file or specific design software such as ZBrush. But there is an easy way to create a texture file using Photoshop. Watch this video to find out more...

2 3 Beginner
How to make a car on SketchBook

2 0 Intermediate
The aim of the practice is to use the capabilities of the software to create realistic 3D models of characters. The main steps are as follows: 1. A selection of „Interface Layouts”: from Window > Workspace > Select Layout > „Hollywood Blvd”. "Hollywood Blvd" includes several activities ("Activities"), initially starting with the first - Actors, Wardrobe & Props. The Smart Content Pane opens and then select Files. 2. Place a character in the scene: from Files > Figures > Creatures/People. After selecting the desired character, it is placed in the workspace (Viewport) by dragging (with the left mouse button pressed) or double-clicking. In this example the model selected is Genesis 8 Basic Male. 3. A selection of clothing and accessories: from Files > Wardrobe. If a change is required subsequently, it is necessary to select that part of the clothing to be deleted. This is done using the Surface Selection Tool and then press Delete. 4. Fitting the clothing: it is necessary to make a correction if the clothing does not cover the body properly when it is directly placed on the model. This part ot the clothing is selected and from the panel on the right select Fit to and press the None button. In the window that appears, select Genesis 8 Male from the drop-down menu and press the Accept button. If an Auto-Fit:... window appears, it is necessary to specify for which model the specific garment is originally intended. There is an option to select just a piece of clothing and click on Parameters, from where the size and position of the selected item can be edited precisely using the Scale and Translate options. A similar procedure is used when parts of the character's body (hair, facial features, body structure) need to be edited. 5. A transformation of the base model: it is necessary to select the entire model with the clothing using Region Navigator Tool. The base model can be transformed with help from Actor, Wardrobe & Props For this purpose, Editor and Shaping must be active. 6. Rendering the scene: use the editor (Editor), which is located in the right panel. If the software is installed on a computer with a 64-bit version of Windows, then it can work with Engine: NVIDIA Iray (not supported on a 32-bit version). Select Render > Editor: Render Mode > Photoreal/ Interactive and then click the Render button and select a graphic file format.

1 0 Beginner
his video is a basic tutorial of how to look at 3D point clouds using Autodesk Recap Pro. Covered In This Video - Viewing The Scan - Manipulating Views - Measurements

1 0 Intermediate
Greetings !!! this is my first tutorial on NX-CAD part modeling. I explained step-by-step modeling of this component. I hope you like it.

1 0 Intermediate
This video guides us on how to design an electro-pneumatic system. The sequence of the system will be START; DELAY 10 SEC.; A+ A- {​B+ B- (3 TIMES)}​; STOP. The system was designed by using FluidSIM V4.2.

1 0 Intermediate
Tutorial inspired by Rafael Amarante. One of the greatest 3D artists in my opinion