Tutorials

13 0 Intermediate
LUGER 9 mm See video. https://youtu.be/ifvvpdlOeuQ

11 0 Intermediate
Sometimes you will not have Solidworks or a similar program installed on your computer. And you may have to make a model immediately. In such situations, Onshape is great. The link to the modeling file from the sample technical drawing is given below. https://cad.onshape.com/documents/51b10db64d8c10d69e04f4da/w/b4cd4b090cea13100d679675/e/741f8ec43a660ff55252cd29

6 0 Beginner
In this Onshape tutorial, I'll guide you through the process of modeling a Mandalorian helmet using primarily surface modeling techniques. Here is a link to the reference images: https://grabcad.com/library/mandalorian-helmet-4 We'll cover everything from creating the initial shape to refining the details, all within the Onshape environment. Whether you're a beginner or an experienced Onshape user, you'll learn valuable surface modeling skills that can be applied to a wide range of projects.

6 0 Beginner
This video details the rapid design process for a high-efficiency wing using minimal steps in CAD.First, we import the exact coordinates of a high-efficiency airfoil from a profile generator, creating a critical closed profile line—the essential starting point. Next, we define the entire geometry by establishing simple horizontal planes at the wing root and the tip. Finally, we use the powerful Loft feature to connect these profiles, mathematically generating the complex wing surface. This efficient technique allows us to define a large, high-performance wing quickly while maintaining the precision needed for a 900 gram MTOW target.

5 0 Intermediate
I wanted to get to know Onshape better and had a look at the split, transform and pattern command. I repeated this in SolidWorks and it is the same workflow.

5 0 Beginner
https://youtu.be/2utLjjkXpIg

2 2 Beginner
ADOBE PHOTOSHOP TUTORIAL How to prepare decals for Rendering

2 0 Intermediate
This tutorial is suitable for designers who have a basic knowledge of using the open source product Autodesk 123D Design. The steps to build a Breitenberg vehicle are as follows: 1. Modeling a wheel: a cylinder with a diameter of 2 cm and a height of 0.5 cm is placed in the workspace. Drill a hole in it by drawing a circle with a diameter of 0.3 cm and extruding - 0.5 cm with the Extrude tool. We soften the edges of the cylinder with Fillet Radius: 0.5. 2. Clone the wheel: rotate the resulting wheel 90° along the Z axis and copy it with Ctrl+C and Ctrl+V. 3. Modeling the vehicle body: regarding the design of the vehicle body, there are various options. In this case the author models a classic vehicle, which is most often shown in the bibliographic sources. After drawing and extruding a surface with the desired shape we apply Fillet with radius 35 on the back edge and with 30 on the front edge for a contemporary design (i could provide more images if it is needed). On the selected side edges we successively apply Fillet with a radius of 9. 4. Make a special place for the sensor: it is necessary to select the square plane that is located in the middle of the case and successively apply Sketch > Project, Sketch > Offset and Construct > Extrude with a negative value.

2 0 Beginner
a tutorial on how i made a personality core

2 0 Beginner
LAMP DESIGN. Light & Shadow. See video: https://www.youtube.com/watch?v=esnyU7ws4Fc

2 0 Beginner
COVID MASK DESIGN See video: https://youtu.be/dUNSE50tm58

1 0 Beginner
How to create Keyshot Render in 6 Simple Step In this video you can learn how to make Keyshot Render on basic level. https://www.3dcatia.com

1 2 Beginner
PLASTIC COVER & MOLD See video: https://youtu.be/GIDRJFsyOpY

1 1 Beginner
See video. https://www.youtube.com/edit?o=U&video_id=ki-eW7W6Bnc

1 2 Beginner
https://youtu.be/2utLjjkXpIg